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Author Topic: Bavaria  (Read 1345 times)
fortine_oo
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« on: June 21, 2013, 12:54:19 AM »

I'm not sure why this track hasn't been featured here in the forum, but I'm rectifying that oversight.

Bavaria Motorpark Int'l
A 2.47-mile 10-turn road course located in a valley of the Bavarian Alps.
Seven right hand turns and three left handers (to keep you honest).


 




Paraphrasing the thoughts of Lyndon in the early stages of the track's creation:
I found a GPL diagram awhile back and I've been enchanted by it ever since.  Having never seen the GPL version leaves me free to
   treat it almost any way I want.  
I see a modern facillity surrounded by Bavarian Alps and to that end I have created a horizon for this one that I kind of like.
I left the named turns as originally included by the author, Patrick "The Madhead" Meyer.


Download the track: Bavaria

   -----         -----         -----         -----         -----         -----

Lyndon comment from the readme.
Afterword:
The infield memorial is for my lady, the love of my life, who was around for the initial versions but passed away before its completion.
She loved to watch me bang around with the AI and I visit her when I drive this track to do a reverse burnout for her.
The memorial (a masterpiece by fortine) has since been redone (by me) and moved further to the infield grass.  
I once again perverted his fine work because I run in 1280 x 1024 and wanted the increased picture resolution of the 3do I originally used.
   ---     ---     ---
I have recreated a new memorial, incorporating the larger picture and fixing the anomalies of the original 3do.
It's not an essential update to use the track, but it's important to me.
fortine_oo



Drop the new ptf, 3do, & mips into the track folder.
New Memorial

* memorial update.7z (263.61 KB - downloaded 9 times.)
« Last Edit: October 09, 2016, 11:59:58 AM by fortine_oo » Logged
Lyndon
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« Reply #1 on: October 21, 2014, 04:37:39 PM »

Here's something.  Why did I not make the track hilly (as you might expect a track nestled in the Alps to be)? Maybe at another time.
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fortine_oo
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Posts: 186



« Reply #2 on: October 21, 2014, 07:33:02 PM »

Here's something.  Why did I not make the track hilly (as you might expect a track nestled in the Alps to be)? Maybe at another time.


Because it's on the valley floor and right beside a lake. Tongue
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